Übermensch in a Cubicle Farm Pt 2: The Valley Mythology Machine

Having set the table in the first installment of this, let's talk about how the California environment paved the way for an anti-organising mindset

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Übermensch in a Cubicle Farm Pt 2: The Valley Mythology Machine

Last week, we traced the white-collar professional identity back to its structural roots – the deliberate construction of a class of workers who'd do capital's ideological work for free. Today, we land in California, where that architecture got rebuilt into something its architects couldn't have imagined.

Product management sits in a particularly instructive position in this story. PMs were sold the foundational myths of Silicon Valley harder than almost any other role. Understanding that is part of understanding what's now happening to the function.

The Strangest Marriage in American Economic History

You have to start with the founding myth, because the founding myth is load-bearing.

In the late 1960s and early 1970s, something structurally unusual happened in Northern California. The counterculture – anti-corporate, communal, deeply skeptical of institutional power – began making common cause with a strain of libertarian market individualism that, in any other context, would have been its ideological opposite.

The Whole Earth Catalog, which Stewart Brand launched in 1968, captures this fusion precisely. It was a genuine countercultural document that simultaneously treated tools, technology, and individual self-sufficiency as paths to liberation. The implicit politics: institutions are corrupt and limiting, the individual is the locus of agency, technology is neutral or positive. That's not quite Abbie Hoffman, and it's not quite Milton Friedman. It was something new, and it was enormously influential on the people who would build the Valley.

The Homebrew Computer Club, founded in 1975 in Menlo Park, ran on the same frequency. The early personal computing crowd was anti-establishment and genuinely believed that putting computers in individual hands was a democratic act. Which, in certain respects, it was. What it also did was establish a founding identity for the tech industry that was simultaneously anti-corporate in affect and radically individualist in its actual politics.

This is where the Valley's labor politics get their original shape. The ideology that would eventually make collective action feel naive had a counterculture aesthetic and a libertarian skeleton, and the combination made it almost impossible to argue against from the inside.

The Mythology Finds Its Voice

By the time Wired launched in 1993, the synthesis was institutionalized. The techno-utopian ideology of that era – Californian futurism, free-market confidence, and genuine optimism about technological progress – became the ambient culture that tech workers swam in. It felt radical and forward-looking, and it had no room in it for collective action.

This was not a coordinated project. The people writing it genuinely believed it. That's precisely what makes it effective as an ideological formation. The most durable myths are the ones where the myth-makers have fully internalized the story themselves.

What this culture produced, practically, was a tech worker who thought of themselves as a creative individual at the frontier of possibility, not as an employee. The company was a vehicle for the mission. And here is the critical feature for product management: PMs were positioned, explicitly and repeatedly, as the stewards of the mission. The person who held the vision. The internal entrepreneur.

That framing is powerful and not entirely wrong – good PMs do orient around mission and outcomes. But it also did specific work in shaping how PMs understood their relationship to their own labor. If you are the steward of the mission, organizing around your working conditions isn't just unappealing. It is a category error. Founders don't unionize. Mission carriers don't file grievances.

The 10x Mythology and the Tournament Structure

The specific mechanism that amplified all of this was the concept of the 10x engineer. Derived from a misread 1968 study, the idea holds that the best programmers are not incrementally better than average ones – they are an order of magnitude more productive.

As a literal empirical claim, this is a significant overstatement. As a cultural mechanism, it is a masterwork, because it converts the workplace into a tournament. If you believe there are 10x performers and that you might be one of them, you have a strong incentive to prove it through individual output rather than collective action. You compete rather than cooperate. You optimize yourself rather than your working conditions.

Product management absorbed a version of this through the mythology of the "visionary PM" – the rare individual who could synthesize market, user, and technical reality into a coherent direction that others couldn't see. The credential ambiguity I mentioned in Post 1 made this narrative especially appealing, because if there's no exam that certifies you, the only proof is your individual output and reputation.

The tournament structure benefits employers regardless of whether the underlying premise is true. A workforce oriented around individual distinction is a workforce that has made peer competition its primary mode of professional existence. That's useful for retention, useful for output, and quite bad for any form of collective reflection about shared interests.

The Founder Aspiration as Psychological Architecture

The thing tech added that law and medicine never quite had was the founder aspiration, and this is where PM sits in an especially revealing position.

In law, you become partner. In medicine, you build a practice. The apex of the escalator is an elevated version of what you already are, within an institution. In tech, the implicit promise was different: not just advancement within the institution, but the possibility of leaving it behind entirely. Of becoming a founder.

PMs were told this more explicitly than most. The "product person as founder-in-training" narrative was a consistent feature of PM culture throughout the 2000s and 2010s. Every conference talk about product vision, every "what great PMs do" essay, was implicitly structured around the idea that the PM role was preparation for something else. Something bigger. You were building the skills to eventually build your own thing.

This is a psychologically powerful story. It is also, for the overwhelming majority of people who were told it, not what happened. Most PMs who heard the founder narrative built careers as PMs at successive employers, doing important and often genuinely skilled work, in a role that the mythology had not prepared them to think of as a permanent professional identity worth protecting collectively.

The narrative wasn't a lie, exactly. Some PMs did become founders. But it functioned, structurally, the same way the lottery functions: a small number of winners is enough to keep a large number of participants buying tickets, regardless of the actual odds.

The Part That Tends to Get Left Out

Two mechanisms quietly undermined the "sophisticated individual negotiator" mythology in ways that are rarely discussed in the same breath.

The first is the H-1B visa system. The Valley celebrated the meritocracy of the individual who could write their own ticket. What it discussed less was the significant portion of its workforce that was structurally captive – tied to employer sponsorship, with sharply constrained ability to change jobs. This created a labor market floor that made the individual negotiating leverage narrative fictional for a substantial cohort, while also making collective action structurally harder.

The second is more direct. Between roughly 2005 and 2009, Apple, Google, Intel, Adobe, Intuit, and Pixar operated a set of no-poach agreements – explicit commitments not to cold-call each other's employees. The DOJ investigated, the companies settled, and the affected workers received compensation in the range of $3,000 to $4,000 each in suppressed wages.

This is worth sitting with for a moment, as a matter of professional history. The industry that built its entire cultural identity around the sophisticated individual negotiating freely in an efficient labor market was running a cartel to cap what those negotiations could achieve. The mythology and the mechanism were in direct contradiction, and the mechanism won.

What This Built

By the mid-2000s, the Valley's ideological architecture was coherent and self-reinforcing. The counterculture aesthetic gave it credibility with people who'd otherwise been skeptical of corporate power. The 10x mythology structured individual competition as the rational mode. The founder aspiration gave workers a psychological off-ramp from their own labor identity. The structural mechanisms quietly suppressed both the floor and the ceiling.

For product management specifically, this produced a professional culture that was simultaneously proud of its strategic autonomy and oddly incurious about its own structural position. PMs talked extensively about their relationship with engineering, with design, with stakeholders, with the market. They talked very little, as a professional community, about their relationship to their own employment conditions.

That is not an accident. It is the mythology doing its job.

The next post looks at what sits underneath the mythology – the material architecture of compensation design, equity structure, and performance management that made all of this feel rational rather than constructed.


Next: "Golden Handcuffs and Hunger Games" – RSUs, stack ranking, and the structural engineering of a workforce that couldn't recognize its own collective interests.